I first looked at Chelsea's animation. She and Josh did theirs as a whole minute long production. The first thing I noticed about their animation was all the intense color! Whereas most students did the average stick figure on a white background (including me), Chelsea and Josh decided to spice it up with a full out city scape scene. Their first 30 seconds introduces the villain with greys and greens contrasted against a purplish background. Everything is very saturated to give the audience a very heavy feel. The villain is also dressed in very dark colors, and the hue of his red fire adds to the intensity. The hero, on the other hand, is very contrasted right from the beginning, as her scene is very bright, unlike the villain scene. Her landscape is of bright grey buildings and a blue sky and SUN! The hue of her blue water and bright pink uniform contrasts well with the villain too. Each time the hero gets shot at, the audience should feel the tension build as they try to guess if the hero will meet her fate or not. The release comes when she puts out all the fire bullets coming toward her with her water.
For Gabe and Brandon's animations, I want to look at the movement within the characters. There is a lot of weight to the hero as he kneels on the ground and prepares for takeoff. I also loved the parallel lines that follows his movement as he flies into the air, as well as his head coming at the audience before he makes a quick turn and continues flying to the right. In a very simple animation like this, it is a hard thing to make characters or objects overlap. However, the hero takes the lightning bolt and pulls it in front of his face before throwing it down, creating the concept of overlapping completely. I LOVE the way the villain moves in his animation. His head is larger than his whole body and he is constantly walking with his head past his feet, which I find hilariously devilish. The movement of the villain's eye back and forth as well as the blowing of his hair also appeals to the sneaky side of the animation. There is obvious contrast in characters and the way that they move (flying vs. walking) but the affinity comes in how they were drawn, each with a little added touch of color (cape vs. eyes).
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